in the middle of working on 1.70. Now compiles in Visual Studio.net
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@@ -22,7 +22,7 @@ public:
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FocusingSprite();
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virtual bool Load( CString sFilePath )
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virtual bool Load( const CString &sFilePath )
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{
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for( int i=0; i<3; i++ )
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m_sprites[i].Load( sFilePath );
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