diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index f5c3adcea7..309aa30f1d 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -59,7 +59,6 @@ // Defines // #define SHOW_LIFE_METER_FOR_DISABLED_PLAYERS THEME->GetMetricB(m_sName,"ShowLifeMeterForDisabledPlayers") -#define EVAL_ON_FAIL THEME->GetMetricB(m_sName,"ShowEvaluationOnFail") #define SHOW_SCORE_IN_RAVE THEME->GetMetricB(m_sName,"ShowScoreInRave") #define SONG_POSITION_METER_WIDTH THEME->GetMetricF(m_sName,"SongPositionMeterWidth") #define PLAYER_X( sName, styleType ) THEME->GetMetricF(m_sName,ssprintf("Player%s%sX",sName.c_str(),StyleTypeToString(styleType).c_str())) @@ -200,7 +199,7 @@ void PlayerInfo::Load( PlayerNumber pn, MultiPlayer mp, bool bShowNoteField ) if( IsMultiPlayer() ) { GetPlayerState()->m_CurrentPlayerOptions = GAMESTATE->m_pPlayerState[PLAYER_1]->m_CurrentPlayerOptions; - GetPlayerState()->m_PlayerOptions = GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions; + GetPlayerState()->m_PlayerOptions = GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions; GetPlayerState()->m_StagePlayerOptions = GAMESTATE->m_pPlayerState[PLAYER_1]->m_StagePlayerOptions; GetPlayerState()->m_StoredPlayerOptions = GAMESTATE->m_pPlayerState[PLAYER_1]->m_StoredPlayerOptions; }