don't SetParams constantly
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@@ -492,8 +492,11 @@ void GameSoundManager::Update( float fDeltaTime )
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}
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RageSoundParams p = g_Playing->m_Music->GetParams();
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p.m_Volume = fVolume;
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g_Playing->m_Music->SetParams( p );
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if( p.m_Volume != fVolume )
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{
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p.m_Volume = fVolume;
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g_Playing->m_Music->SetParams( p );
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}
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}
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if( !g_UpdatingTimer )
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