make TapNote a struct. Over time, more properties will move from the enums and into bit flags.

This commit is contained in:
Chris Danford
2004-09-12 05:56:24 +00:00
parent bc38866cda
commit d2a54cca31
26 changed files with 306 additions and 292 deletions
+1 -1
View File
@@ -200,7 +200,7 @@ void ScreenHowToPlay::Step()
{
const int iNumTracks = m_NoteData.GetNumTracks();
for( int k=0; k<iNumTracks; k++ )
if( m_NoteData.GetTapNote(k, iNoteRow ) == TAP_TAP )
if( m_NoteData.GetTapNote(k, iNoteRow).type == TapNote::tap )
iStep |= 1 << k;
switch( iStep )