add Lua bindings for GetPath* so that it's not necessary to use the ugly ElementCategory constants
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@@ -911,11 +911,15 @@ public:
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static int GetMetric( T* p, lua_State *L ) { lua_pushstring(L, p->GetMetric(SArg(1),SArg(2)) ); return 1; }
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static int GetPath( T* p, lua_State *L ) { lua_pushstring(L, p->GetPath((ElementCategory)IArg(1),SArg(2),SArg(3)) ); return 1; }
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static int GetPathG( T* p, lua_State *L ) { lua_pushstring(L, p->GetPathG(SArg(1),SArg(2)) ); return 1; }
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static int GetPathB( T* p, lua_State *L ) { lua_pushstring(L, p->GetPathB(SArg(1),SArg(2)) ); return 1; }
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static void Register(lua_State *L)
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{
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ADD_METHOD( GetMetric )
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ADD_METHOD( GetPath )
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ADD_METHOD( GetPathG )
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ADD_METHOD( GetPathB )
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Luna<T>::Register( L );
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