Silly fix.
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@@ -101,7 +101,7 @@ Grade StageStats::GetGrade( PlayerNumber pn )
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bool StageStats::OnePassed() const
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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if( GAMESTATE->IsHumanPlayer(p) && !GAMESTATE->m_CurStageStats.bFailed[p] )
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if( GAMESTATE->IsHumanPlayer(p) && !bFailed[p] )
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return true;
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return false;
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}
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