fix a crash with Cursors on ScreenSelectMaster.
This commit is contained in:
@@ -755,8 +755,11 @@ float ScreenSelectMaster::DoMenuStart( PlayerNumber pn )
|
||||
}
|
||||
if( SHOW_CURSOR )
|
||||
{
|
||||
m_sprCursor[pn]->PlayCommand( "Choose" );
|
||||
fSecs = max( fSecs, m_sprCursor[pn]->GetTweenTimeLeft() );
|
||||
if(m_sprCursor[pn] != NULL)
|
||||
{
|
||||
m_sprCursor[pn]->PlayCommand( "Choose" );
|
||||
fSecs = max( fSecs, m_sprCursor[pn]->GetTweenTimeLeft() );
|
||||
}
|
||||
}
|
||||
|
||||
return fSecs;
|
||||
|
||||
Reference in New Issue
Block a user