From d1bf7fbc58d8af26890bbf6a446c411b0cb0bfc2 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Wed, 1 May 2013 22:38:02 -0400 Subject: [PATCH] One loop. --- src/InputMapper.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/InputMapper.cpp b/src/InputMapper.cpp index a10118d0aa..48edeba0cb 100644 --- a/src/InputMapper.cpp +++ b/src/InputMapper.cpp @@ -959,16 +959,16 @@ void InputScheme::MenuButtonToGameInputs( GameButton MenuI, PlayerNumber pn, vec vector aGameButtons; MenuButtonToGameButtons( MenuI, aGameButtons ); - FOREACH( GameButton, aGameButtons, gb ) + for (GameButton const &gb : aGameButtons) { if( pn == PLAYER_INVALID ) { - GameIout.push_back( GameInput(GameController_1, *gb) ); - GameIout.push_back( GameInput(GameController_2, *gb) ); + GameIout.push_back( GameInput(GameController_1, gb) ); + GameIout.push_back( GameInput(GameController_2, gb) ); } else { - GameIout.push_back( GameInput((GameController)pn, *gb) ); + GameIout.push_back( GameInput((GameController)pn, gb) ); } } }