Now returns to the correct Difficulty on pump music select instead of whatever the first one is...
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@@ -136,7 +136,6 @@ void MusicBannerWheel::InsertNewBanner(int direction)
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scrlistpos = 4 4 0 1 [2] [3] [4] [0] [1] 2 3 4 0 1 2 3 // we lost 2 and got a new one
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scrlistpos = 3 3 4 0 [1] [2] [3] [4] [0] 1 2 3 4 0 1 2 // we lost 1 and got a new one
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*/
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if(currentPos-2 >= 0)
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pSong = arraySongs[currentPos-2];
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else
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