modify Input() on screens to return boolean
This commit is contained in:
@@ -13,12 +13,12 @@ public:
|
||||
virtual void EndScreen();
|
||||
|
||||
virtual void Update( float fDelta );
|
||||
virtual void Input( const InputEventPlus &input );
|
||||
virtual bool Input( const InputEventPlus &input );
|
||||
|
||||
virtual void MenuLeft( const InputEventPlus &input );
|
||||
virtual void MenuRight( const InputEventPlus &input );
|
||||
virtual void MenuStart( const InputEventPlus &input );
|
||||
virtual void MenuBack( const InputEventPlus &input );
|
||||
virtual bool MenuLeft( const InputEventPlus &input );
|
||||
virtual bool MenuRight( const InputEventPlus &input );
|
||||
virtual bool MenuStart( const InputEventPlus &input );
|
||||
virtual bool MenuBack( const InputEventPlus &input );
|
||||
|
||||
private:
|
||||
BitmapText m_textInputs;
|
||||
|
||||
Reference in New Issue
Block a user