modify Input() on screens to return boolean

This commit is contained in:
Devin J. Pohly
2013-01-12 22:48:38 -05:00
parent 79583090ac
commit d13ac7e7a2
98 changed files with 861 additions and 697 deletions
+8 -8
View File
@@ -23,15 +23,15 @@ public:
virtual void Init();
virtual void Update( float fDelta );
virtual void Input( const InputEventPlus &input );
virtual bool Input( const InputEventPlus &input );
virtual void MenuUp( const InputEventPlus &input );
virtual void MenuDown( const InputEventPlus &input );
virtual void MenuLeft( const InputEventPlus &input );
virtual void MenuRight( const InputEventPlus &input );
virtual void MenuStart( const InputEventPlus &input );
virtual void MenuSelect( const InputEventPlus &input );
virtual void MenuBack( const InputEventPlus &input );
virtual bool MenuUp( const InputEventPlus &input );
virtual bool MenuDown( const InputEventPlus &input );
virtual bool MenuLeft( const InputEventPlus &input );
virtual bool MenuRight( const InputEventPlus &input );
virtual bool MenuStart( const InputEventPlus &input );
virtual bool MenuSelect( const InputEventPlus &input );
virtual bool MenuBack( const InputEventPlus &input );
private:
SetTimeSelection m_Selection;