modify Input() on screens to return boolean

This commit is contained in:
Devin J. Pohly
2013-01-12 22:48:38 -05:00
parent 79583090ac
commit d13ac7e7a2
98 changed files with 861 additions and 697 deletions
+7 -7
View File
@@ -18,18 +18,18 @@ class ScreenNetSelectMusic : public ScreenNetSelectBase
public:
virtual void Init();
virtual void Input( const InputEventPlus &input );
virtual bool Input( const InputEventPlus &input );
virtual void HandleScreenMessage( const ScreenMessage SM );
void StartSelectedSong();
protected:
virtual void MenuStart( const InputEventPlus &input );
virtual void MenuBack( const InputEventPlus &input );
virtual void MenuLeft( const InputEventPlus &input );
virtual void MenuRight( const InputEventPlus &input );
virtual void MenuUp( const InputEventPlus &input );
virtual void MenuDown( const InputEventPlus &input );
virtual bool MenuStart( const InputEventPlus &input );
virtual bool MenuBack( const InputEventPlus &input );
virtual bool MenuLeft( const InputEventPlus &input );
virtual bool MenuRight( const InputEventPlus &input );
virtual bool MenuUp( const InputEventPlus &input );
virtual bool MenuDown( const InputEventPlus &input );
bool LeftAndRightPressed( const PlayerNumber pn );
virtual void Update( float fDeltaTime );