modify Input() on screens to return boolean

This commit is contained in:
Devin J. Pohly
2013-01-12 22:48:38 -05:00
parent 79583090ac
commit d13ac7e7a2
98 changed files with 861 additions and 697 deletions
+4 -4
View File
@@ -37,11 +37,11 @@ public:
//virtual void EndScreen();
virtual void Update( float fDeltaTime );
virtual void Input( const InputEventPlus &input );
virtual bool Input( const InputEventPlus &input );
virtual void MenuUp( const InputEventPlus &input );
virtual void MenuDown( const InputEventPlus &input );
virtual void MenuStart( const InputEventPlus &input );
virtual bool MenuUp( const InputEventPlus &input );
virtual bool MenuDown( const InputEventPlus &input );
virtual bool MenuStart( const InputEventPlus &input );
virtual void TweenOnScreen();
MapControlsState GetMapControlsState(){ return m_MapControlsState; }