grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final
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@@ -55,11 +55,11 @@ PrefsManager::PrefsManager()
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m_iNumArcadeStages = 3;
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m_bAutoPlay = false;
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m_fJudgeWindowScale = 1.0f;
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m_fJudgeWindowMarvelousSeconds = 0.025f;
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m_fJudgeWindowPerfectSeconds = 0.05f;
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m_fJudgeWindowGreatSeconds = 0.10f;
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m_fJudgeWindowGoodSeconds = 0.15f;
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m_fJudgeWindowBooSeconds = 0.2f;
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m_fJudgeWindowMarvelousSeconds = 0.02f;
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m_fJudgeWindowPerfectSeconds = 0.04f;
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m_fJudgeWindowGreatSeconds = 0.08f;
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m_fJudgeWindowGoodSeconds = 0.12f;
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m_fJudgeWindowBooSeconds = 0.16f;
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m_fLifeDifficultyScale = 1.0f;
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m_iMovieDecodeMS = 2;
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m_bUseBGIfNoBanner = false;
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