static.
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@@ -61,7 +61,7 @@ const char NAME_CHARS[] =
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#define HEIGHT_OF_ALL_CHARS (NUM_NAME_CHARS * g_fCharsSpacingY)
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int GetClosestCharIndex( float fFakeBeat )
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static int GetClosestCharIndex( float fFakeBeat )
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{
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int iCharIndex = (int)roundf(fFakeBeat) % NUM_NAME_CHARS;
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ASSERT( iCharIndex >= 0 );
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@@ -69,7 +69,7 @@ int GetClosestCharIndex( float fFakeBeat )
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}
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// return value is relative to gray arrows
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float GetClosestCharYOffset( float fFakeBeat )
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static float GetClosestCharYOffset( float fFakeBeat )
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{
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float f = fmodf(fFakeBeat, 1.0f);
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if( f > 0.5f )
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@@ -79,7 +79,7 @@ float GetClosestCharYOffset( float fFakeBeat )
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}
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// return value is relative to gray arrows
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float GetClosestCharYPos( float fFakeBeat )
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static float GetClosestCharYPos( float fFakeBeat )
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{
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return GetClosestCharYOffset(fFakeBeat)*g_fCharsSpacingY;
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}
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