Assist clapping respects Split Timing.
Versus mode still follows the first player though. That is a holdover from previous versions.
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@@ -892,7 +892,7 @@ void ScreenEdit::PlayTicks()
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if( m_EditState != STATE_PLAYING )
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return;
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m_GameplayAssist.PlayTicks( m_Player->GetNoteData() );
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m_GameplayAssist.PlayTicks( m_Player->GetNoteData(), m_Player->GetPlayerState() );
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}
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void ScreenEdit::PlayPreviewMusic()
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