diff --git a/stepmania/src/Actor.cpp b/stepmania/src/Actor.cpp index 547f2f1bf4..665ec15665 100644 --- a/stepmania/src/Actor.cpp +++ b/stepmania/src/Actor.cpp @@ -589,7 +589,7 @@ void Actor::UpdateTweening( float fDeltaTime ) case TWEEN_DECELERATE: fPercentAlongPath = 1 - (1-fPercentThroughTween) * (1-fPercentThroughTween); break; case TWEEN_SMOOTH: { - /* Sccelerate, reaching full speed at fShift, then decelerate the rest of + /* Accelerate, reaching full speed at fShift, then decelerate the rest of * the way. fShift = 1 degrades to TWEEN_ACCELERATE. fShift = 0 degrades * to TWEEN_DECELERATE. (This is a rough approximation of a sigmoid.) */ const float fShift = 0.5f;