const fix
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@@ -558,7 +558,7 @@ void InputMapper::StyleToGame( StyleInput StyleI, GameInput &GameI )
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void InputMapper::MenuToGame( MenuInput MenuI, GameInput GameIout[4] )
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{
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GameDef* pGameDef = GAMESTATE->GetCurrentGameDef();
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const GameDef* pGameDef = GAMESTATE->GetCurrentGameDef();
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pGameDef->MenuInputToGameInput( MenuI, GameIout );
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}
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