diff --git a/stepmania/src/Background.cpp b/stepmania/src/Background.cpp index c074db6a04..a665cb99a1 100644 --- a/stepmania/src/Background.cpp +++ b/stepmania/src/Background.cpp @@ -369,6 +369,10 @@ void Background::Update( float fDeltaTime ) } else { + if( GAMESTATE->m_fMusicSeconds == GameState::MUSIC_SECONDS_INVALID ) + return; /* hasn't been updated yet */ + + /* If we're in a freeze, hold all animations (don't animate by calling Update). */ if( GAMESTATE->m_bFreeze ) return;