diff --git a/stepmania/src/BGAnimationLayer.cpp b/stepmania/src/BGAnimationLayer.cpp index e2de63fbdd..3e7af56ef5 100644 --- a/stepmania/src/BGAnimationLayer.cpp +++ b/stepmania/src/BGAnimationLayer.cpp @@ -455,7 +455,7 @@ void BGAnimationLayer::LoadFromNode( const XNode* pNode ) { case TYPE_SPRITE: { - Actor* pActor = ActorUtil::LoadFromNode( pNode ); + Actor* pActor = ActorUtil::LoadFromNode( pNode, this ); this->AddChild( pActor ); if( bStretch ) pActor->StretchTo( FullScreenRectF );