fix CoinMode toggling on ScreenTitleMenu

This commit is contained in:
Chris Danford
2005-01-05 04:35:15 +00:00
parent 910f9d75ba
commit cfd7f6300f
12 changed files with 14 additions and 19 deletions
+1 -5
View File
@@ -114,16 +114,12 @@ void ScreenTitleMenu::Input( const DeviceInput& DeviceI, const InputEventType ty
* so that the right m_aGameCommands will show */
if( ScreenAttract::ChangeCoinModeInput( DeviceI, type, GameI, MenuI, StyleI ) )
{
SCREENMAN->SetNewScreen( m_sName );
SCREENMAN->SetNewScreen( "ScreenTitleBranch" );
return;
}
if( m_In.IsTransitioning() || m_Back.IsTransitioning() ) /* not m_Out */
return;
if( PREFSMAN->GetCoinMode() != COIN_HOME )
return;
//
// detect codes