ShowLogWindow -> ShowLogOutput, now also affects stdout output

in *nix
(unimplemented, possibly temporary TexturePreload tags along to avoid
more recompiling ...)
This commit is contained in:
Glenn Maynard
2003-10-19 07:30:06 +00:00
parent 66926c478c
commit cfbd136989
5 changed files with 29 additions and 22 deletions
+1 -2
View File
@@ -781,8 +781,7 @@ int main(int argc, char* argv[])
GAMESTATE = new GameState;
PREFSMAN = new PrefsManager;
if( PREFSMAN->m_bShowLogWindow )
LOG->ShowConsole();
LOG->ShowLogOutput( PREFSMAN->m_bShowLogOutput );
CheckSDLVersion( 1,2,6 );