ShowLogWindow -> ShowLogOutput, now also affects stdout output
in *nix (unimplemented, possibly temporary TexturePreload tags along to avoid more recompiling ...)
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@@ -39,6 +39,7 @@ public:
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bool m_bPAL;
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#endif
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bool m_bDelayedTextureDelete;
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bool m_bTexturePreload;
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bool m_bDelayedScreenLoad;
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bool m_bBannerCache;
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@@ -94,7 +95,7 @@ public:
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float m_fGlobalOffsetSeconds;
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bool m_bForceLogFlush;
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bool m_bLogging;
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bool m_bShowLogWindow;
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bool m_bShowLogOutput;
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bool m_bTenFooterInRed;
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int m_iProgressiveLifebar;
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int m_iProgressiveStageLifebar;
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