ShowLogWindow -> ShowLogOutput, now also affects stdout output
in *nix (unimplemented, possibly temporary TexturePreload tags along to avoid more recompiling ...)
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@@ -77,6 +77,7 @@ PrefsManager::PrefsManager()
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m_bArcadeOptionsNavigation = false;
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m_bSoloSingle = false;
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m_bDelayedTextureDelete = true;
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m_bTexturePreload = false;
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m_bDelayedScreenLoad = false;
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m_bBannerCache = true;
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m_MusicWheelUsesSections = ALWAYS;
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@@ -108,9 +109,9 @@ PrefsManager::PrefsManager()
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m_iEndlessNumStagesUntilBreak = 5;
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m_iEndlessBreakLength = 5;
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#ifdef DEBUG
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m_bShowLogWindow = true;
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m_bShowLogOutput = true;
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#else
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m_bShowLogWindow = false;
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m_bShowLogOutput = false;
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#endif
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m_bTenFooterInRed = true;
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@@ -240,6 +241,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk()
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ini.GetValue( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
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ini.GetValue( "Options", "DWIPath", m_DWIPath );
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ini.GetValue( "Options", "DelayedTextureDelete", m_bDelayedTextureDelete );
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ini.GetValue( "Options", "TexturePreload", m_bTexturePreload );
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ini.GetValue( "Options", "DelayedScreenLoad", m_bDelayedScreenLoad );
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ini.GetValue( "Options", "BannerCache", m_bBannerCache );
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ini.GetValue( "Options", "MusicWheelUsesSections", (int&)m_MusicWheelUsesSections );
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@@ -298,7 +300,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk()
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ini.GetValue( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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ini.GetValue( "Options", "ForceLogFlush", m_bForceLogFlush );
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ini.GetValue( "Options", "Logging", m_bLogging );
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ini.GetValue( "Options", "ShowLogWindow", m_bShowLogWindow );
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ini.GetValue( "Options", "ShowLogOutput", m_bShowLogOutput );
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ini.GetValue( "Options", "ShowBeginnerHelper", m_bShowBeginnerHelper );
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ini.GetValue( "Options", "Language", m_sLanguage );
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ini.GetValue( "Options", "EndlessBreakEnabled", m_bEndlessBreakEnabled );
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@@ -374,6 +376,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
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ini.SetValue( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
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ini.SetValue( "Options", "DWIPath", m_DWIPath );
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ini.SetValue( "Options", "DelayedTextureDelete", m_bDelayedTextureDelete );
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ini.SetValue( "Options", "TexturePreload", m_bTexturePreload );
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ini.SetValue( "Options", "DelayedScreenLoad", m_bDelayedScreenLoad );
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ini.SetValue( "Options", "BannerCache", m_bBannerCache );
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ini.SetValue( "Options", "MusicWheelUsesSections", m_MusicWheelUsesSections );
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@@ -417,7 +420,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
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ini.SetValue( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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ini.SetValue( "Options", "ForceLogFlush", m_bForceLogFlush );
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ini.SetValue( "Options", "Logging", m_bLogging );
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ini.SetValue( "Options", "ShowLogWindow", m_bShowLogWindow );
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ini.SetValue( "Options", "ShowLogOutput", m_bShowLogOutput );
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ini.SetValue( "Options", "TenFooterInRed", m_bTenFooterInRed );
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ini.SetValue( "Options", "CourseSortOrder", m_iCourseSortOrder );
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