diff --git a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic decorations/default.lua b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic decorations/default.lua index f7f47b5c83..d88b97c2d8 100644 --- a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic decorations/default.lua +++ b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic decorations/default.lua @@ -379,11 +379,6 @@ t[#t+1] = LoadFont("_numbers2") .. { CurrentCourseChangedMessageCommand=cmd(playcommand,"Set"); }; ---t[#t+1] = LoadActor( "difficulties" ) .. { --- InitCommand=cmd(x,SCREEN_CENTER_X-35;y,SCREEN_CENTER_Y-134); --- OnCommand=cmd(finishtweening;addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6); --- OffCommand=cmd(finishtweening;bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6); ---}; if not GAMESTATE:IsCourseMode() then diff --git a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic decorations/difficulties.lua b/stepmania/Themes/default/BGAnimations/ScreenSelectMusic decorations/difficulties.lua deleted file mode 100644 index 22bf96ed96..0000000000 --- a/stepmania/Themes/default/BGAnimations/ScreenSelectMusic decorations/difficulties.lua +++ /dev/null @@ -1,22 +0,0 @@ -local t = Def.ActorFrame { -}; -for idx, diff in pairs(Difficulty) do -- 0, Difficulty_Beginner - t[#t+1] = LoadActor( "_Difficulty icons 6x1" ) .. { - InitCommand=cmd(pause;setstate,Difficulty:Reverse()[diff]); - ShowCommand=cmd(stoptweening;linear,0.1;diffusealpha,1); - HideCommand=cmd(stoptweening;linear,0.1;diffusealpha,0); - BeginCommand=cmd(y,16*idx); - - SetCommand=function(self) - local song = GAMESTATE:GetCurrentSong() - local st = GAMESTATE:GetCurrentStyle():GetStepsType() - local bHasStepsTypeAndDifficulty = - song and song:HasStepsTypeAndDifficulty( st, diff ); - - self:playcommand( bHasStepsTypeAndDifficulty and "Show" or "Hide" ); - end; - CurrentSongChangedMessageCommand=cmd(playcommand,"Set"); - }; -end - -return t;