cleanup of statistics, saving of high scores

This commit is contained in:
Chris Danford
2003-01-24 02:43:07 +00:00
parent c187098400
commit cf8c4f884f
25 changed files with 611 additions and 503 deletions
+1 -1
View File
@@ -701,7 +701,7 @@ void ScreenSelectMusic::AfterNotesChange( PlayerNumber pn )
Notes* m_pNotes = GAMESTATE->m_pCurNotes[pn];
if( m_pNotes && SONGMAN->IsUsingMemoryCard(pn) )
m_HighScore[pn].SetScore( (float)m_pNotes->m_MemCardScores[pn].iScore );
m_HighScore[pn].SetScore( m_pNotes->m_MemCardScores[pn].fScore );
m_DifficultyIcon[pn].SetFromNotes( pn, pNotes );
if( pNotes && pNotes->IsAutogen() )