remove decode movie MS
add menu item for movie texture color add better presets for Radeon 7xxx
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@@ -61,7 +61,6 @@ PrefsManager::PrefsManager()
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m_fJudgeWindowBooSeconds = 0.180f;
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m_fJudgeWindowOKSeconds = 0.250f; // allow enough time to take foot off and put back on
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m_fLifeDifficultyScale = 1.0f;
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m_iMovieDecodeMS = 2;
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m_bDelayedEscape = true;
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m_bInstructions = true;
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m_bShowDontDie = true;
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@@ -206,7 +205,6 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValue( "Options", "JudgeWindowBooSeconds", m_fJudgeWindowBooSeconds );
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ini.GetValue( "Options", "JudgeWindowOKSeconds", m_fJudgeWindowOKSeconds );
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ini.GetValue( "Options", "LifeDifficultyScale", m_fLifeDifficultyScale );
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ini.GetValue( "Options", "MovieDecodeMS", m_iMovieDecodeMS );
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ini.GetValue( "Options", "DelayedEscape", m_bDelayedEscape );
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ini.GetValue( "Options", "HiddenSongs", m_bHiddenSongs );
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ini.GetValue( "Options", "Vsync", m_bVsync );
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@@ -324,7 +322,6 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
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ini.SetValue( "Options", "JudgeWindowBooSeconds", m_fJudgeWindowBooSeconds );
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ini.SetValue( "Options", "JudgeWindowOKSeconds", m_fJudgeWindowOKSeconds );
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ini.SetValue( "Options", "LifeDifficultyScale", m_fLifeDifficultyScale );
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ini.SetValue( "Options", "MovieDecodeMS", m_iMovieDecodeMS );
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ini.SetValue( "Options", "DelayedEscape", m_bDelayedEscape );
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ini.SetValue( "Options", "HiddenSongs", m_bHiddenSongs );
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ini.SetValue( "Options", "Vsync", m_bVsync );
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