remove xbox support; it doesn't work, and it'd take too much effort to get it working again
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@@ -112,7 +112,7 @@ RageMatrix RageMatrix::GetTranspose() const
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void RageMatrixMultiply( RageMatrix* pOut, const RageMatrix* pA, const RageMatrix* pB )
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{
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//#if defined(_WINDOWS) || defined(_XBOX)
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//#if defined(_WINDOWS)
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// // <30 cycles for theirs versus >100 for ours.
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// D3DXMatrixMultiply( (D3DMATRIX*)pOut, (D3DMATRIX*)pA, (D3DMATRIX*)pB );
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//#else
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