BeginScreen
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@@ -54,8 +54,10 @@ ScreenOptionsEditCourseEntry::ScreenOptionsEditCourseEntry( CString sName ) : Sc
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void ScreenOptionsEditCourseEntry::Init()
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{
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ScreenOptions::Init();
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}
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void ScreenOptionsEditCourseEntry::BeginScreen()
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{
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// save a backup that we'll use if we revert.
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Course *pCourse = GAMESTATE->m_pCurCourse;
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const CourseEntry &ce = pCourse->m_vEntries[ GAMESTATE->m_iEditCourseEntryIndex ];
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@@ -131,10 +133,7 @@ void ScreenOptionsEditCourseEntry::Init()
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vHands.push_back( NULL );
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ScreenOptions::InitMenu( vDefs, vHands );
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}
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void ScreenOptionsEditCourseEntry::BeginScreen()
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{
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ScreenOptions::BeginScreen();
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}
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