GameController_Invalid

This commit is contained in:
Glenn Maynard
2006-09-26 20:59:40 +00:00
parent d19fdc9caf
commit cf5dba03a4
10 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -73,7 +73,7 @@ void ScreenTestLights::Update( float fDeltaTime )
else
s += ssprintf( CABINET_LIGHT.GetValue()+": %d %s\n", cl, CabinetLightToString(cl).c_str() );
if( gc == GAME_CONTROLLER_INVALID )
if( gc == GameController_Invalid )
{
s += ssprintf( CONTROLLER_LIGHT.GetValue()+": -----\n" );
}