GameController_Invalid

This commit is contained in:
Glenn Maynard
2006-09-26 20:59:40 +00:00
parent d19fdc9caf
commit cf5dba03a4
10 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ void InputQueue::RememberInput( const InputEventPlus &iep )
bool InputQueue::MatchesSequence( GameController c, const GameButton* button_sequence, const int iNumButtons, float fMaxSecondsBack )
{
if( c == GAME_CONTROLLER_INVALID )
if( c == GameController_Invalid )
return false;
if( fMaxSecondsBack == -1 )