GameController_Invalid

This commit is contained in:
Glenn Maynard
2006-09-26 20:59:40 +00:00
parent d19fdc9caf
commit cf5dba03a4
10 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -752,7 +752,7 @@ void InputMapper::UpdateTempDItoGI()
bool InputMapper::DeviceToGame( const DeviceInput &DeviceI, GameInput& GameI ) // return true if there is a mapping from device to pad
{
GameI = g_tempDItoGI[DeviceI];
return GameI.controller != GAME_CONTROLLER_INVALID;
return GameI.controller != GameController_Invalid;
}
bool InputMapper::GameToDevice( const GameInput &GameI, int iSlotNum, DeviceInput& DeviceI ) // return true if there is a mapping from pad to device