make the BGM time available to actors
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@@ -8,7 +8,7 @@
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#include "RageLog.h"
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#include "arch/Dialog/Dialog.h"
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static float g_fCurrentBGMTime = 0;
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float Actor::g_fCurrentBGMTime = 0;
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/* This is Reset instead of Init since many derived classes have Init() functions
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* that shouldn't change the position of the actor. */
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@@ -59,11 +59,6 @@ Actor::Actor()
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m_bFirstUpdate = true;
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}
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void Actor::SetBGMTime( float fTime )
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{
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g_fCurrentBGMTime = fTime;
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}
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void Actor::Draw()
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{
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if( m_bHidden )
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