Transition away from Screen(sName).
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@@ -37,15 +37,13 @@ const CString AllGroups = "[ALL MUSIC]";
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#define DIFFBG_WIDTH THEME->GetMetricF(m_sName,"DiffBGWidth")
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#define DIFFBG_HEIGHT THEME->GetMetricF(m_sName,"DiffBGHeight")
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REGISTER_SCREEN_CLASS( ScreenNetSelectMusic );
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ScreenNetSelectMusic::ScreenNetSelectMusic( const CString& sName ) : ScreenNetSelectBase( sName )
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{
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/* Finish any previous stage. It's OK to call this when we havn't played a stage yet. */
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GAMESTATE->FinishStage();
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}
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REGISTER_SCREEN_CLASS_NEW( ScreenNetSelectMusic );
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void ScreenNetSelectMusic::Init()
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{
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/* Finish any previous stage. It's OK to call this when we havn't played a stage yet. */
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GAMESTATE->FinishStage();
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ScreenNetSelectBase::Init();
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//Diff Icon background
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