Transition away from Screen(sName).

This commit is contained in:
Glenn Maynard
2006-01-15 19:04:34 +00:00
parent 470c909ec6
commit ced8fd4561
26 changed files with 28 additions and 68 deletions
+4 -6
View File
@@ -37,15 +37,13 @@ const CString AllGroups = "[ALL MUSIC]";
#define DIFFBG_WIDTH THEME->GetMetricF(m_sName,"DiffBGWidth")
#define DIFFBG_HEIGHT THEME->GetMetricF(m_sName,"DiffBGHeight")
REGISTER_SCREEN_CLASS( ScreenNetSelectMusic );
ScreenNetSelectMusic::ScreenNetSelectMusic( const CString& sName ) : ScreenNetSelectBase( sName )
{
/* Finish any previous stage. It's OK to call this when we havn't played a stage yet. */
GAMESTATE->FinishStage();
}
REGISTER_SCREEN_CLASS_NEW( ScreenNetSelectMusic );
void ScreenNetSelectMusic::Init()
{
/* Finish any previous stage. It's OK to call this when we havn't played a stage yet. */
GAMESTATE->FinishStage();
ScreenNetSelectBase::Init();
//Diff Icon background