update
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@@ -281,7 +281,8 @@ Actor.cpp Actor.h ActorCollision.h ActorFrame.cpp ActorFrame.h \
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ActorScroller.cpp ActorScroller.h ActorUtil.cpp ActorUtil.h \
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ActorScroller.cpp ActorScroller.h ActorUtil.cpp ActorUtil.h \
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AutoActor.cpp AutoActor.h \
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AutoActor.cpp AutoActor.h \
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BitmapText.cpp BitmapText.h Model.cpp Model.h \
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BitmapText.cpp BitmapText.h Model.cpp Model.h \
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ModelManager.cpp ModelManager.h ModelTypes.cpp ModelTypes.h Quad.h \
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ModelManager.cpp ModelManager.h ModelTypes.cpp ModelTypes.h \
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Quad.cpp Quad.h \
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RollingNumbers.cpp RollingNumbers.h Sprite.cpp Sprite.h
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RollingNumbers.cpp RollingNumbers.h Sprite.cpp Sprite.h
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GlobalSingletons = \
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GlobalSingletons = \
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@@ -2375,6 +2375,9 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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<File
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RelativePath="ModelTypes.h">
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RelativePath="ModelTypes.h">
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</File>
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</File>
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<File
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RelativePath="Quad.cpp">
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</File>
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<File
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<File
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RelativePath="Quad.h">
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RelativePath="Quad.h">
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</File>
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</File>
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