only clamp description for edits
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@@ -285,7 +285,7 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
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SM_BackFromEditDescription,
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"Name the new edit.",
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GAMESTATE->m_pCurSteps[0]->GetDescription(),
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MAX_DESCRIPTION_LENGTH,
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MAX_EDIT_DESCRIPTION_LENGTH,
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ValidateCurrentStepsDescription,
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SetCurrentStepsDescription,
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DeleteCurrentSteps );
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