SetGame method

Added SetGame method to GameManager.

Altered Stepmania::ChangeCurrentGame() to allow a second input,
selecting which theme will be loaded after game is changed.
This commit is contained in:
sigatrev
2014-08-02 00:38:23 -07:00
committed by Jonathan Payne
parent beb8c40ce0
commit ce2b729710
3 changed files with 45 additions and 3 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ namespace StepMania
void ResetGame();
RString GetInitialScreen();
RString GetSelectMusicScreen();
void ChangeCurrentGame( const Game* g );
void ChangeCurrentGame( const Game* g, RString Theme = "" );
// If successful, return filename of screenshot in sDir, else return ""
RString SaveScreenshot( RString Dir, bool SaveCompressed, bool MakeSignature, RString NamePrefix, RString NameSuffix );