New PIU noteskins! :D
|
After Width: | Height: | Size: 3.8 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 43 KiB |
|
After Width: | Height: | Size: 61 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 3.8 KiB |
|
After Width: | Height: | Size: 29 KiB |
|
After Width: | Height: | Size: 40 KiB |
|
After Width: | Height: | Size: 61 KiB |
|
After Width: | Height: | Size: 26 KiB |
|
After Width: | Height: | Size: 3.8 KiB |
|
After Width: | Height: | Size: 29 KiB |
|
After Width: | Height: | Size: 66 KiB |
|
After Width: | Height: | Size: 3.7 KiB |
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 39 KiB |
|
After Width: | Height: | Size: 68 KiB |
|
After Width: | Height: | Size: 26 KiB |
|
After Width: | Height: | Size: 3.8 KiB |
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 68 KiB |
@@ -0,0 +1,5 @@
|
|||||||
|
[UpLeft]
|
||||||
|
StartDrawingHoldBodyOffsetFromHead=-22
|
||||||
|
|
||||||
|
[UpRight]
|
||||||
|
StartDrawingHoldBodyOffsetFromHead=-22
|
||||||
|
After Width: | Height: | Size: 421 B |
|
After Width: | Height: | Size: 3.9 KiB |
@@ -0,0 +1 @@
|
|||||||
|
_blank
|
||||||
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 38 KiB |
|
After Width: | Height: | Size: 437 B |
|
After Width: | Height: | Size: 7.7 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 431 B |
|
After Width: | Height: | Size: 7.6 KiB |
|
After Width: | Height: | Size: 442 B |
|
After Width: | Height: | Size: 8.9 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 22 KiB |
|
After Width: | Height: | Size: 434 B |
|
After Width: | Height: | Size: 8.7 KiB |
|
After Width: | Height: | Size: 3.9 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 3.7 KiB |
|
After Width: | Height: | Size: 8.3 KiB |
|
After Width: | Height: | Size: 34 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 5.6 KiB |
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 13 KiB |
@@ -0,0 +1,8 @@
|
|||||||
|
return NOTESKIN:LoadActor("DownLeft", "Ready Receptor")..{
|
||||||
|
Frames = {
|
||||||
|
{ Frame = 0 };
|
||||||
|
{ Frame = 1 };
|
||||||
|
{ Frame = 2 };
|
||||||
|
};
|
||||||
|
InitCommand=cmd(rotationy,180);
|
||||||
|
};
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
return NOTESKIN:LoadActor("DownLeft","Tap Note")..{
|
||||||
|
InitCommand=cmd(rotationy,180);
|
||||||
|
};
|
||||||
@@ -0,0 +1,107 @@
|
|||||||
|
local Noteskin = {}
|
||||||
|
|
||||||
|
--bBlanks:
|
||||||
|
Noteskin.bBlanks = {
|
||||||
|
--["element"] = true|false;
|
||||||
|
["Hold Tail Active"] = true;
|
||||||
|
["Hold Tail Active"] = true;
|
||||||
|
["Roll Tail Inactive"] = true;
|
||||||
|
["Roll Tail Inactive"] = true;
|
||||||
|
}
|
||||||
|
Noteskin.ElementRedirs = {
|
||||||
|
--["element"] = "redirected_element";
|
||||||
|
["Hold Head Active"] = "Tap Note";
|
||||||
|
["Hold Head Inactive"] = "Tap Note";
|
||||||
|
["Roll Head Active"] = "Roll Head Active";
|
||||||
|
["Roll Head Inactive"] = "Roll Head Active";
|
||||||
|
["Tap Fake"] = "Tap Note";
|
||||||
|
--
|
||||||
|
["Hold Topcap Inactive"] = "Hold Topcap Active";
|
||||||
|
["Hold Body Inactive"] = "Hold Body Active";
|
||||||
|
["Hold Bottomcap Inactive"] = "Hold Bottomcap Active";
|
||||||
|
["Hold Tail Inactive"] = "Hold Tail Active";
|
||||||
|
--
|
||||||
|
["Roll Topcap Active"] = "Hold Topcap Active";
|
||||||
|
["Roll Body Active"] = "Hold Body Active";
|
||||||
|
["Roll Bottomcap Active"] = "Hold Bottomcap Active";
|
||||||
|
["Roll Tail Active"] = "Hold Tail Active";
|
||||||
|
--
|
||||||
|
["Roll Topcap Inactive"] = "Hold Topcap Active";
|
||||||
|
["Roll Body Inactive"] = "Hold Body Active";
|
||||||
|
["Roll Bottomcap Inactive"] = "Hold Bottomcap Active";
|
||||||
|
["Roll Tail Inactive"] = "Hold Tail Active";
|
||||||
|
}
|
||||||
|
Noteskin.ButtonRedirs = {
|
||||||
|
Center = "Center";
|
||||||
|
UpLeft = "UpLeft";
|
||||||
|
UpRight = "UpRight";
|
||||||
|
DownLeft = "DownLeft";
|
||||||
|
DownRight = "DownRight";
|
||||||
|
}
|
||||||
|
Noteskin.BaseRotX = {
|
||||||
|
Center = 0;
|
||||||
|
UpLeft = 0;
|
||||||
|
UpRight = 0;
|
||||||
|
DownLeft = 0;
|
||||||
|
DownRight = 0;
|
||||||
|
}
|
||||||
|
Noteskin.BaseRotY = {
|
||||||
|
Center = 0;
|
||||||
|
UpLeft = 0;
|
||||||
|
UpRight = 0;
|
||||||
|
DownLeft = 0;
|
||||||
|
DownRight = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
local function func()
|
||||||
|
local sButton = Var "Button"
|
||||||
|
local sElement = Var "Element"
|
||||||
|
|
||||||
|
if Noteskin.bBlanks[sElement] then
|
||||||
|
return Def.Actor {}
|
||||||
|
end
|
||||||
|
|
||||||
|
--local ButtonToLoad = Noteskin.ButtonRedirs[sButton]
|
||||||
|
local ElementToLoad = Noteskin.ElementRedirs[sElement]
|
||||||
|
if not ElementToLoad then
|
||||||
|
ElementToLoad = sElement
|
||||||
|
end
|
||||||
|
|
||||||
|
--update: ahora receptor también
|
||||||
|
if sElement == "Explosion"
|
||||||
|
or sElement == "Tap Lift"
|
||||||
|
or sElement == "Tap Mine"
|
||||||
|
or sElement == "Receptor"
|
||||||
|
then
|
||||||
|
sButton = "UpLeft"
|
||||||
|
end
|
||||||
|
local path = NOTESKIN:GetPath(Noteskin.ButtonRedirs[sButton],ElementToLoad)
|
||||||
|
--Graficos separados para holds y rolls
|
||||||
|
--if string.find(sElement,"Hold") or string.find(sElement,"Roll") then
|
||||||
|
if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and not ( string.find(sElement,"Head") or string.find(sElement,"Tail") ) then
|
||||||
|
--if ( string.find(sElement,"Hold") or string.find(sElement,"Roll") ) and ( string.find(sElement,"Body") ) then
|
||||||
|
path = NOTESKIN:GetPath(sButton,ElementToLoad)
|
||||||
|
end
|
||||||
|
|
||||||
|
local t = LoadActor(path)
|
||||||
|
--Rotaciones independientes por elemento
|
||||||
|
--[[local dRotationX = Noteskin.BaseRotX[sButton][ElementToLoad]
|
||||||
|
if not dRotationX then
|
||||||
|
dRotationX = Noteskin.BaseRotX[sButton]["Common"]
|
||||||
|
end
|
||||||
|
|
||||||
|
local dRotationY = Noteskin.BaseRotY[sButton][ElementToLoad]
|
||||||
|
if not dRotationY then
|
||||||
|
dRotationY = Noteskin.BaseRotY[sButton]["Common"]
|
||||||
|
end]]
|
||||||
|
|
||||||
|
t.BaseRotationX=Noteskin.BaseRotX[sButton]
|
||||||
|
t.BaseRotationY=Noteskin.BaseRotY[sButton]
|
||||||
|
|
||||||
|
return t
|
||||||
|
end
|
||||||
|
|
||||||
|
Noteskin.Load = func
|
||||||
|
Noteskin.CommonLoad = func
|
||||||
|
|
||||||
|
return Noteskin
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
return Def.ActorFrame {
|
||||||
|
--note graphic
|
||||||
|
NOTESKIN:LoadActor(Var "Button", "Tap Note") .. {
|
||||||
|
InitCommand=cmd(blend,"BlendMode_Add";playcommand,"Glow");
|
||||||
|
W1Command=cmd(playcommand,"Glow");
|
||||||
|
W2Command=cmd(playcommand,"Glow");
|
||||||
|
W3Command=cmd(playcommand,"Glow");
|
||||||
|
W4Command=cmd();
|
||||||
|
W5Command=cmd();
|
||||||
|
--HoldingOnCommand=cmd(playcommand,"Glow");
|
||||||
|
HitMineCommand=cmd(playcommand,"Glow");
|
||||||
|
GlowCommand=cmd(setstate,0;finishtweening;diffusealpha,1.0;zoom,1.0;linear,0.15;diffusealpha,0.9;zoom,1.15;linear,0.15;diffusealpha,0.0;zoom,1.3);
|
||||||
|
HeldCommand=cmd(playcommand,"Glow");
|
||||||
|
};
|
||||||
|
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
|
||||||
|
Name="Tap";
|
||||||
|
Frames = { { Frame = 2 } };
|
||||||
|
InitCommand=cmd(zoom,1;diffusealpha,0);
|
||||||
|
TapCommand=cmd(finishtweening;diffusealpha,1;zoom,1;linear,0.2;diffusealpha,0;zoom,1.2);
|
||||||
|
|
||||||
|
W1Command=cmd(playcommand,"Tap");
|
||||||
|
W2Command=cmd(playcommand,"Tap");
|
||||||
|
W3Command=cmd(playcommand,"Tap");
|
||||||
|
W4Command=cmd(playcommand,"Tap");
|
||||||
|
W5Command=cmd(playcommand,"Tap");
|
||||||
|
|
||||||
|
HitMineCommand=cmd(playcommand,"Tap");
|
||||||
|
HeldCommand=cmd(playcommand,"Tap");
|
||||||
|
|
||||||
|
--NONECommand=cmd(playcommand,"Tap");
|
||||||
|
|
||||||
|
--HeldCommand=NOTESKIN:GetMetricA(Var "Button", "TapHeldCommand");
|
||||||
|
--NOT WORKING!!
|
||||||
|
NoneCommand=cmd(linear,0.1;zoom,2);
|
||||||
|
};
|
||||||
|
--explosion
|
||||||
|
LoadActor("_flash")..{
|
||||||
|
InitCommand=cmd(blend,"BlendMode_Add";playcommand,"Glow");
|
||||||
|
W1Command=cmd(playcommand,"Glow");
|
||||||
|
W2Command=cmd(playcommand,"Glow");
|
||||||
|
W3Command=cmd(playcommand,"Glow");
|
||||||
|
W4Command=cmd();
|
||||||
|
W5Command=cmd();
|
||||||
|
--HoldingOnCommand=cmd(playcommand,"Glow");
|
||||||
|
HitMineCommand=cmd(playcommand,"Glow");
|
||||||
|
HeldCommand=cmd(playcommand,"Glow");
|
||||||
|
GlowCommand=cmd(setstate,0;finishtweening;diffusealpha,1;zoom,1;linear,0.2;diffusealpha,0;zoom,1.2);
|
||||||
|
};
|
||||||
|
Def.Quad {
|
||||||
|
InitCommand=cmd(diffuse,1,1,1,0;zoomto,SCREEN_WIDTH*100,SCREEN_HEIGHT*100;zoomz,SCREEN_WIDTH*SCREEN_HEIGHT);
|
||||||
|
HitMineCommand=cmd(finishtweening;diffusealpha,1;linear,0.3;diffusealpha,0);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 11 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
@@ -0,0 +1,49 @@
|
|||||||
|
local function Beat(self)
|
||||||
|
local this = self:GetChildren()
|
||||||
|
|
||||||
|
local beat = GAMESTATE:GetSongBeat()
|
||||||
|
|
||||||
|
local part = beat%1
|
||||||
|
part = clamp(part,0,0.5)
|
||||||
|
local eff = scale(part,0,0.5,1,0)
|
||||||
|
if (GAMESTATE:GetSongDelay() or false) and part == 0 then eff = 0 end
|
||||||
|
if beat < 0 then
|
||||||
|
eff = 0
|
||||||
|
end
|
||||||
|
this.Glow:diffusealpha(eff);
|
||||||
|
end
|
||||||
|
|
||||||
|
return Def.ActorFrame {
|
||||||
|
-- COMMANDS --
|
||||||
|
InitCommand=cmd(SetUpdateFunction,Beat);
|
||||||
|
|
||||||
|
-- LAYERS --
|
||||||
|
NOTESKIN:LoadActor("Center", "Outline Receptor")..{
|
||||||
|
Name="Outline";
|
||||||
|
Condition=Var "Button" == "Center";
|
||||||
|
--InitCommand=cmd(x,96);
|
||||||
|
};
|
||||||
|
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
|
||||||
|
Name="Base";
|
||||||
|
Frames = { { Frame = 0 } };
|
||||||
|
--PressCommand=cmd(finishtweening;glow,1,1,1,1;linear,0.1;glow,1,1,1,0);
|
||||||
|
};
|
||||||
|
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
|
||||||
|
Name="Glow";
|
||||||
|
Frames = { { Frame = 1 } };
|
||||||
|
InitCommand=cmd(blend,'BlendMode_Add');
|
||||||
|
--PressCommand=cmd(finishtweening;linear,0.05;zoom,0.9;linear,0.1;zoom,1);
|
||||||
|
};
|
||||||
|
--[[
|
||||||
|
NOTESKIN:LoadActor(Var "Button", "Ready Receptor")..{
|
||||||
|
Name="Tap";
|
||||||
|
Frames = { { Frame = 2 } };
|
||||||
|
InitCommand=cmd(zoom,1;diffusealpha,0;glow,1,1,1,0);
|
||||||
|
--NOTESKIN:GetMetricA(Var "Button", "TapInitCommand");
|
||||||
|
--
|
||||||
|
PressCommand=cmd(finishtweening;glow,1,1,1,1;zoom,1;linear,0.2;glow,1,1,1,0;zoom,1.2);
|
||||||
|
--NOTESKIN:GetMetricA(Var "Button", "TapHeldCommand");
|
||||||
|
--
|
||||||
|
};
|
||||||
|
--]]
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 10 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 12 KiB |
@@ -0,0 +1,8 @@
|
|||||||
|
return NOTESKIN:LoadActor("UpLeft", "Ready Receptor")..{
|
||||||
|
Frames = {
|
||||||
|
{ Frame = 0 };
|
||||||
|
{ Frame = 1 };
|
||||||
|
{ Frame = 2 };
|
||||||
|
};
|
||||||
|
InitCommand=cmd(rotationy,180);
|
||||||
|
};
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
return NOTESKIN:LoadActor("UpLeft","Tap Note")..{
|
||||||
|
InitCommand=cmd(rotationy,180);
|
||||||
|
};
|
||||||
|
After Width: | Height: | Size: 21 KiB |
@@ -0,0 +1,29 @@
|
|||||||
|
[NoteDisplay]
|
||||||
|
AnimationIsBeatBased=0
|
||||||
|
|
||||||
|
TapNoteAnimationLength=0.25
|
||||||
|
TapMineAnimationLength=0.25
|
||||||
|
TapLiftAnimationLength=0.25
|
||||||
|
TapFakeAnimationLength=0.25
|
||||||
|
HoldHeadAnimationLength=0.25
|
||||||
|
HoldTopCapAnimationLength=0.25
|
||||||
|
HoldBottomCapAnimationLength=0.25
|
||||||
|
HoldBodyAnimationLength=0.25
|
||||||
|
HoldTailAnimationLength=0.25
|
||||||
|
|
||||||
|
HoldLetGoGrayPercent=1
|
||||||
|
|
||||||
|
FlipHeadAndTailWhenReverse=1
|
||||||
|
FlipHoldBodyWhenReverse=1
|
||||||
|
TopHoldAnchorWhenReverse=0
|
||||||
|
HoldActiveIsAddLayer=0
|
||||||
|
|
||||||
|
[Center]
|
||||||
|
|
||||||
|
[DownLeft]
|
||||||
|
|
||||||
|
[DownRight]
|
||||||
|
|
||||||
|
[UpLeft]
|
||||||
|
|
||||||
|
[UpRight]
|
||||||
|
After Width: | Height: | Size: 242 B |
|
After Width: | Height: | Size: 938 B |
@@ -0,0 +1 @@
|
|||||||
|
_blank
|
||||||
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 255 B |
|
After Width: | Height: | Size: 1.4 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 6.0 KiB |
|
After Width: | Height: | Size: 257 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 261 B |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 5.7 KiB |
|
After Width: | Height: | Size: 260 B |
|
After Width: | Height: | Size: 1.6 KiB |
@@ -0,0 +1,10 @@
|
|||||||
|
[NoteDisplay]
|
||||||
|
TapNoteAnimationLength=0.166
|
||||||
|
TapMineAnimationLength=0.166
|
||||||
|
TapLiftAnimationLength=0.166
|
||||||
|
TapFakeAnimationLength=0.166
|
||||||
|
HoldHeadAnimationLength=0.166
|
||||||
|
HoldTopCapAnimationLength=0.166
|
||||||
|
HoldBottomCapAnimationLength=0.166
|
||||||
|
HoldBodyAnimationLength=0.166
|
||||||
|
HoldTailAnimationLength=0.166
|
||||||
@@ -2008,7 +2008,7 @@ void Player::StepStrumHopo( int col, int row, const RageTimer &tm, bool bHeld, b
|
|||||||
//oh wow, this was causing the trigger
|
//oh wow, this was causing the trigger
|
||||||
//before the hold heads -DaisuMaster
|
//before the hold heads -DaisuMaster
|
||||||
//(It was >)
|
//(It was >)
|
||||||
if( !REQUIRE_STEP_ON_HOLD_HEADS && fNoteOffset <= 0.f )
|
if( !REQUIRE_STEP_ON_HOLD_HEADS && fNoteOffset <= GetWindowSeconds( TW_W5 ) )
|
||||||
{
|
{
|
||||||
score = TNS_W1;
|
score = TNS_W1;
|
||||||
break;
|
break;
|
||||||
|
|||||||