add FinishTweening
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@@ -341,6 +341,11 @@ void Actor::StopTweening()
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ASSERT( m_TweenInfo.empty() );
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}
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void Actor::FinishTweening()
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{
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m_current = DestTweenState();
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StopTweening();
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}
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void Actor::ScaleTo( const RectI &rect, StretchType st )
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