fix crash on quit when no songs are loaded
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@@ -245,6 +245,7 @@ void PrintStatistics( RageFile &f, const Profile *pProfile, CString sTitle, vect
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void PrintPopularity( RageFile &f, const Profile *pProfile, CString sTitle, vector<Song*> &vpSongs, vector<Steps*> &vpAllSteps, vector<StepsType> &vStepsTypesToShow, map<Steps*,Song*> mapStepsToSong, vector<Course*> vpCourses )
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void PrintPopularity( RageFile &f, const Profile *pProfile, CString sTitle, vector<Song*> &vpSongs, vector<Steps*> &vpAllSteps, vector<StepsType> &vStepsTypesToShow, map<Steps*,Song*> mapStepsToSong, vector<Course*> vpCourses )
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{
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{
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PRINT_OPEN(f, sTitle );
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PRINT_OPEN(f, sTitle );
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if( vpSongs.size() )
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{
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{
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SortSongPointerArrayByNumPlays( vpSongs, pProfile, true );
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SortSongPointerArrayByNumPlays( vpSongs, pProfile, true );
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Song* pSongPopularThreshold = vpSongs[ vpSongs.size()*2/3 ];
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Song* pSongPopularThreshold = vpSongs[ vpSongs.size()*2/3 ];
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