loading windows should do the initial paint themselves
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@@ -1071,8 +1071,6 @@ int main(int argc, char* argv[])
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if( loading_window == NULL )
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if( loading_window == NULL )
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RageException::Throw( "Couldn't open any loading windows." );
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RageException::Throw( "Couldn't open any loading windows." );
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loading_window->Paint();
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srand( time(NULL) ); // seed number generator
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srand( time(NULL) ); // seed number generator
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/* Do this early, so we have debugging output if anything else fails. LOG and
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/* Do this early, so we have debugging output if anything else fails. LOG and
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