loading windows should do the initial paint themselves

This commit is contained in:
Glenn Maynard
2005-02-07 08:40:37 +00:00
parent bf4299dd2e
commit cd7b71ebd7
-2
View File
@@ -1071,8 +1071,6 @@ int main(int argc, char* argv[])
if( loading_window == NULL )
RageException::Throw( "Couldn't open any loading windows." );
loading_window->Paint();
srand( time(NULL) ); // seed number generator
/* Do this early, so we have debugging output if anything else fails. LOG and