Compile fix for the rename.
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@@ -153,7 +153,7 @@ ScreenGameplay::ScreenGameplay( bool bDemonstration ) : Screen("ScreenGameplay")
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m_asModifiersQueue[p].clear();
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m_asModifiersQueue[p].clear();
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for( unsigned c=0; c<ci.size(); ++c )
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for( unsigned c=0; c<ci.size(); ++c )
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{
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{
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m_apNotesQueue[p].push_back( ci[c].Notes );
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m_apNotesQueue[p].push_back( ci[c].pNotes );
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m_asModifiersQueue[p].push_back( ci[c].Modifiers );
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m_asModifiersQueue[p].push_back( ci[c].Modifiers );
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}
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}
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}
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}
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