Add No Lifts and No Fakes transform mods.
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@@ -47,6 +47,8 @@ namespace NoteDataUtil
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void RemoveHands( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveQuads( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveMines( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveLifts( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveFakes( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveStretch( NoteData &inout, StepsType st, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveAllButOneTap( NoteData &inout, int row );
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void RemoveAllButPlayer( NoteData &inout, PlayerNumber pn );
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