compile fix
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@@ -24,7 +24,7 @@ void RageSound_DSound_Software::MixerThread()
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/* SOUNDMAN will be set once RageSoundManager's ctor returns and
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/* SOUNDMAN will be set once RageSoundManager's ctor returns and
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* assigns it; we might get here before that happens, though. */
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* assigns it; we might get here before that happens, though. */
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while( !SOUNDMAN && !shutdown_mixer_thread )
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while( !SOUNDMAN && !shutdown_mixer_thread )
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SDL_Delay( 10 );
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usleep( 10000 );
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if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) )
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if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL) )
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if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
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if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
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@@ -34,7 +34,7 @@ void RageSound_DSound_Software::MixerThread()
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{
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{
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char *locked_buf;
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char *locked_buf;
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unsigned len;
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unsigned len;
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const int64_t play_pos = pcm->GetOutputPosition();
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const int64_t play_pos = pcm->GetOutputPosition(); /* must be called before get_output_buf */
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if( !pcm->get_output_buf(&locked_buf, &len, chunksize()) )
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if( !pcm->get_output_buf(&locked_buf, &len, chunksize()) )
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{
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{
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