fix another small error in ScreenNameEntryTraditional underlay

This commit is contained in:
freem
2014-09-17 02:09:10 -05:00
parent 2d57e27558
commit ccd8cfc5a7
@@ -26,7 +26,7 @@ t[#t+1] = Def.ActorFrame {
--
t[#t+1] = Def.Actor {
MenuTimerExpiredMessageCommand = function(self, param)
for pn in ivalues(Players) do
for pn in ivalues(PlayerNumber) do
SCREENMAN:GetTopScreen():Finish(pn);
end
end;