diff --git a/stepmania/src/arch/arch.cpp b/stepmania/src/arch/arch.cpp index 4c5bc25e2b..fcca3dcc59 100644 --- a/stepmania/src/arch/arch.cpp +++ b/stepmania/src/arch/arch.cpp @@ -14,7 +14,7 @@ #include "InputHandler/Selector_InputHandler.h" static LocalizedString INPUT_HANDLERS_EMPTY( "Arch", "Input Handlers cannot be empty." ); -void MakeInputHandlers( CString drivers, vector &Add ) +void MakeInputHandlers( const CString &drivers, vector &Add ) { vector DriversToTry; split( drivers, ",", DriversToTry, true ); @@ -71,7 +71,7 @@ void MakeInputHandlers( CString drivers, vector &Add ) } #include "Lights/Selector_LightsDriver.h" -void MakeLightsDrivers( CString driver, vector &Add ) +void MakeLightsDrivers( const CString &driver, vector &Add ) { LOG->Trace( "Initializing lights driver: %s", driver.c_str() ); @@ -228,7 +228,7 @@ RageMovieTexture *MakeRageMovieTexture( RageTextureID ID ) SAFE_DELETE( ret ); } } - if (!ret) + if ( !ret ) RageException::Throw( COULDNT_CREATE_MOVIE_DRIVER.GetValue() ); LOG->Trace( "Created movie texture \"%s\" with driver \"%s\"", @@ -238,7 +238,7 @@ RageMovieTexture *MakeRageMovieTexture( RageTextureID ID ) #include "Sound/Selector_RageSoundDriver.h" static LocalizedString SOUND_DRIVERS_CANNOT_EMPTY( "Arch", "Sound Drivers cannot be empty." ); -RageSoundDriver *MakeRageSoundDriver( CString drivers ) +RageSoundDriver *MakeRageSoundDriver( const CString &drivers ) { vector DriversToTry; split( drivers, ",", DriversToTry, true ); @@ -293,7 +293,7 @@ RageSoundDriver *MakeRageSoundDriver( CString drivers ) } } - if(ret) + if( ret ) LOG->Info( "Sound driver: %s", Driver.c_str() ); return ret; diff --git a/stepmania/src/arch/arch.h b/stepmania/src/arch/arch.h index ea783b2317..35dc7a4fb5 100644 --- a/stepmania/src/arch/arch.h +++ b/stepmania/src/arch/arch.h @@ -21,10 +21,10 @@ class DialogDriver; DialogDriver *MakeDialogDriver(); class InputHandler; -void MakeInputHandlers( CString drivers, vector &Add ); +void MakeInputHandlers( const CString &drivers, vector &Add ); class LightsDriver; -void MakeLightsDrivers( CString drivers, vector &Add ); +void MakeLightsDrivers( const CString &drivers, vector &Add ); class LoadingWindow; LoadingWindow *MakeLoadingWindow(); @@ -41,7 +41,7 @@ class RageMovieTexture; RageMovieTexture *MakeRageMovieTexture( RageTextureID ID ); class RageSoundDriver; -RageSoundDriver *MakeRageSoundDriver( CString drivers ); +RageSoundDriver *MakeRageSoundDriver( const CString &drivers ); #endif