Add: Abstraction for ScreenNetSelects... And the new room screen.
This commit is contained in:
@@ -30,7 +30,7 @@ ScreenDownloadMachineStats.cpp ScreenDownloadMachineStats.h ScreenEdit.cpp Scree
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ScreenEditCoursesMenu.cpp ScreenEditCoursesMenu.h EditCoursesSongMenu.cpp EditCoursesSongMenu.h \
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ScreenEditMenu.cpp ScreenEditMenu.h ScreenEnding.cpp ScreenEnding.h \
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ScreenEndlessBreak.cpp ScreenEndlessBreak.h ScreenEvaluation.cpp ScreenEvaluation.h ScreenExit.cpp ScreenExit.h ScreenNetEvaluation.cpp ScreenNetEvaluation.h \
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ScreenNetSelectMusic.cpp ScreenNetSlectMusic.h ScreenEz2SelectMusic.cpp ScreenEz2SelectMusic.h ScreenEz2SelectPlayer.cpp ScreenEz2SelectPlayer.h \
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ScreenNetSelectMusic.cpp ScreenNetSelectMusic.h ScreenNetSelectBase.cpp ScreenNetSelectBase.h ScreenNetRoom.cpp ScreenNetRoom.h ScreenEz2SelectMusic.cpp ScreenEz2SelectMusic.h ScreenEz2SelectPlayer.cpp ScreenEz2SelectPlayer.h \
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ScreenGameOver.cpp ScreenGameOver.h ScreenGameplay.cpp ScreenGameplay.h ScreenHowToPlay.cpp ScreenHowToPlay.h \
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ScreenInstructions.cpp ScreenInstructions.h ScreenInsertCredit.cpp ScreenInsertCredit.h \
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ScreenJukebox.cpp ScreenJukebox.h \
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@@ -274,6 +274,7 @@ void Screen::ClearMessageQueue( const ScreenMessage SM )
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#include "ScreenTestSound.h"
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#include "ScreenTitleMenu.h"
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#include "ScreenNetSelectMusic.h"
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#include "ScreenNetRoom.h"
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#include "ScreenNetEvaluation.h"
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#include "ScreenEz2SelectMusic.h"
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#include "ScreenRanking.h"
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@@ -379,6 +380,7 @@ Screen* Screen::Create( CString sClassName )
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#if !defined(WITHOUT_NETWORKING)
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IF_RETURN( ScreenNetworkOptions );
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IF_RETURN( ScreenNetSelectMusic );
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IF_RETURN( ScreenNetRoom );
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IF_RETURN( ScreenNetEvaluation );
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#endif
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@@ -0,0 +1,93 @@
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#include "global.h"
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//XXX: THIS IS JUST A STUB!
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//XXX: THIS CLASS IS NOT FUNCTIONAL
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#if !defined(WITHOUT_NETWORKING)
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#include "ScreenNetRoom.h"
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#include "ScreenManager.h"
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#include "NetworkSyncManager.h"
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#include "GameState.h"
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#include "ThemeManager.h"
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const ScreenMessage SM_SMOnlinePack = ScreenMessage(SM_User+8); //Unused, but should be known
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ScreenNetRoom::ScreenNetRoom( const CString& sName ) : ScreenNetSelectBase( sName )
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{
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GAMESTATE->FinishStage();
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m_soundChangeSel.Load( THEME->GetPathToS("ScreenNetRoom change sel"));
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NSMAN->ReportNSSOnOff(7);
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return;
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}
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void ScreenNetRoom::Input( const DeviceInput& DeviceI, const InputEventType type,
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const GameInput& GameI, const MenuInput& MenuI,
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const StyleInput& StyleI )
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{
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ScreenNetSelectBase::Input( DeviceI, type, GameI, MenuI, StyleI );
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}
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void ScreenNetRoom::HandleScreenMessage( const ScreenMessage SM )
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{
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ScreenNetSelectBase::HandleScreenMessage( SM );
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}
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void ScreenNetRoom::TweenOffScreen()
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{
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NSMAN->ReportNSSOnOff(6);
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}
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void ScreenNetRoom::Update( float fDeltaTime )
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{
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ScreenNetSelectBase::Update( fDeltaTime );
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}
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void ScreenNetRoom::MenuStart( PlayerNumber pn )
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{
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ScreenNetSelectBase::MenuStart( pn );
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}
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void ScreenNetRoom::MenuBack( PlayerNumber pn )
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{
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ScreenNetSelectBase::MenuBack( pn );
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}
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void ScreenNetRoom::MenuUp( PlayerNumber pn, const InputEventType type )
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{
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ScreenNetSelectBase::MenuUp( pn );
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}
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void ScreenNetRoom::MenuDown( PlayerNumber pn, const InputEventType type )
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{
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ScreenNetSelectBase::MenuDown( pn );
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}
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#endif
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/*
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* (c) 2004 Charles Lohr
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* All rights reserved.
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* Elements from ScreenTextEntry
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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@@ -0,0 +1,55 @@
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/* ScreenNetSelectMusic - A method for Online/Net song selection */
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#ifndef SCREENNETROOM_H
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#define SCREENNETROOM_H
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#include "ScreenWithMenuElements.h"
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#include "ScreenNetSelectBase.h"
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class ScreenNetRoom : public ScreenNetSelectBase
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{
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public:
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ScreenNetRoom( const CString& sName );
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type,
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const GameInput& GameI, const MenuInput& MenuI,
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const StyleInput& StyleI );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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protected:
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virtual void MenuStart( PlayerNumber pn );
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virtual void MenuUp( PlayerNumber pn, const InputEventType type );
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virtual void MenuDown( PlayerNumber pn, const InputEventType type );
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virtual void MenuBack( PlayerNumber pn );
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virtual void TweenOffScreen( );
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virtual void Update( float fDeltaTime );
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RageSound m_soundChangeSel;
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};
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#endif
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/*
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* (c) 2004 Charles Lohr
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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@@ -0,0 +1,292 @@
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#include "global.h"
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#if !defined(WITHOUT_NETWORKING)
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#include "ScreenNetSelectBase.h"
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#include "ScreenManager.h"
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#include "ThemeManager.h"
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#include "RageTimer.h"
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#include "ActorUtil.h"
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#include "Actor.h"
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#include "GameSoundManager.h"
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#include "MenuTimer.h"
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#include "NetworkSyncManager.h"
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#include "RageUtil.h"
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#define CHATINPUT_WIDTH THEME->GetMetricF(m_sName,"ChatInputBoxWidth")
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#define CHATINPUT_HEIGHT THEME->GetMetricF(m_sName,"ChatInputBoxHeight")
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#define CHATINPUT_COLOR THEME->GetMetricC(m_sName,"ChatInputBoxColor")
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#define CHATOUTPUT_WIDTH THEME->GetMetricF(m_sName,"ChatOutputBoxWidth")
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#define CHATOUTPUT_HEIGHT THEME->GetMetricF(m_sName,"ChatOutputBoxHeight")
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#define CHATOUTPUT_COLOR THEME->GetMetricC(m_sName,"ChatOutputBoxColor")
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#define SHOW_CHAT_LINES THEME->GetMetricI(m_sName,"ChatOutputLines")
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#define USERSBG_WIDTH THEME->GetMetricF(m_sName,"UsersBGWidth")
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#define USERSBG_HEIGHT THEME->GetMetricF(m_sName,"UsersBGHeight")
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#define USERSBG_COLOR THEME->GetMetricC(m_sName,"UsersBGColor")
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#define USERSALT_Y THEME->GetMetricF(m_sName,"UsersAY")
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#define USERSDELT_X THEME->GetMetricF(m_sName,"UsersDX")
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#define USERS_Y THEME->GetMetricF(m_sName,"UsersY")
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#define USERS_X THEME->GetMetricF(m_sName,"UsersX")
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const ScreenMessage SM_AddToChat = ScreenMessage(SM_User+4);
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const ScreenMessage SM_UsersUpdate = ScreenMessage(SM_User+7);
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const ScreenMessage SM_SMOnlinePack = ScreenMessage(SM_User+8); //Unused, but should be known
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ScreenNetSelectBase::ScreenNetSelectBase( const CString& sName ) : ScreenWithMenuElements( sName )
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{
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//ChatBox
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m_rectChatInputBox.SetDiffuse( CHATINPUT_COLOR );
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m_rectChatInputBox.SetName( "ChatInputBox" );
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m_rectChatInputBox.SetWidth( CHATINPUT_WIDTH );
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m_rectChatInputBox.SetHeight( CHATINPUT_HEIGHT );
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SET_XY_AND_ON_COMMAND( m_rectChatInputBox );
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this->AddChild( &m_rectChatInputBox );
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m_rectChatOutputBox.SetDiffuse( CHATOUTPUT_COLOR );
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m_rectChatOutputBox.SetName( "ChatOutputBox" );
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m_rectChatOutputBox.SetWidth( CHATOUTPUT_WIDTH );
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m_rectChatOutputBox.SetHeight( CHATOUTPUT_HEIGHT );
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SET_XY_AND_ON_COMMAND( m_rectChatOutputBox );
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this->AddChild( &m_rectChatOutputBox );
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m_textChatInput.LoadFromFont( THEME->GetPathF(m_sName,"chat") );
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m_textChatInput.SetHorizAlign( align_left );
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m_textChatInput.SetVertAlign( align_top );
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m_textChatInput.SetShadowLength( 0 );
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m_textChatInput.SetName( "ChatInput" );
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m_textChatInput.SetWrapWidthPixels( (int)(CHATINPUT_WIDTH * 2) );
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SET_XY_AND_ON_COMMAND( m_textChatInput );
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this->AddChild( &m_textChatInput );
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m_textOutHidden.LoadFromFont( THEME->GetPathF(m_sName,"chat") );
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m_textOutHidden.SetWrapWidthPixels( (int)(CHATOUTPUT_WIDTH * 2) );
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m_textChatOutput.LoadFromFont( THEME->GetPathF(m_sName,"chat") );
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m_textChatOutput.SetHorizAlign( align_left );
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m_textChatOutput.SetVertAlign( align_bottom );
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m_textChatOutput.SetShadowLength( 0 );
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m_textChatOutput.SetName( "ChatOutput" );
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SET_XY_AND_ON_COMMAND( m_textChatOutput );
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this->AddChild( &m_textChatOutput );
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//Display updated chat (maybe this should be a function)?
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m_textOutHidden.SetText( NSMAN->m_sChatText );
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vector <wstring> wLines;
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m_textOutHidden.GetLines( wLines );
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m_actualText = "";
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for (unsigned i = max(int(wLines.size()) - SHOW_CHAT_LINES, 0 ) ; i < wLines.size() ; ++i)
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m_actualText += WStringToCString( wLines[i] )+'\n';
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m_textChatOutput.SetText( m_actualText );
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//Users' Background
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m_rectUsersBG.SetDiffuse( USERSBG_COLOR );
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m_rectUsersBG.SetName( "UsersBG" );
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m_rectUsersBG.SetWidth( USERSBG_WIDTH );
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m_rectUsersBG.SetHeight( USERSBG_HEIGHT );
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SET_XY_AND_ON_COMMAND( m_rectUsersBG );
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this->AddChild( &m_rectUsersBG );
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//Display users list
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UpdateUsers();
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return;
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}
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void ScreenNetSelectBase::Input( const DeviceInput& DeviceI, const InputEventType type,
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const GameInput& GameI, const MenuInput& MenuI,
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const StyleInput& StyleI )
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{
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if( m_In.IsTransitioning() || m_Out.IsTransitioning() )
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return;
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if( (type != IET_FIRST_PRESS) && (type != IET_SLOW_REPEAT) && (type != IET_FAST_REPEAT ) )
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return;
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bool bHoldingShift =
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INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT)) ||
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INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT));
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bool bHoldingCtrl =
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INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL)) ||
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INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL)) ||
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(!NSMAN->useSMserver); //If we are disconnected, assume no chatting
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switch( DeviceI.button )
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{
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case KEY_ENTER:
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case KEY_KP_ENTER:
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if (!bHoldingCtrl)
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{
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if ( m_sTextInput != "" )
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NSMAN->SendChat( m_sTextInput );
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m_sTextInput="";
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UpdateTextInput();
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return;
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}
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break;
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case KEY_BACK:
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if(!m_sTextInput.empty())
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m_sTextInput = m_sTextInput.erase( m_sTextInput.size()-1 );
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UpdateTextInput();
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break;
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default:
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char c;
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c = DeviceI.ToChar();
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if( bHoldingShift && !bHoldingCtrl )
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{
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c = (char)toupper(c);
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switch( c )
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{
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case '`': c='~'; break;
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case '1': c='!'; break;
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case '2': c='@'; break;
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case '3': c='#'; break;
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case '4': c='$'; break;
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case '5': c='%'; break;
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case '6': c='^'; break;
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case '7': c='&'; break;
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case '8': c='*'; break;
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case '9': c='('; break;
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case '0': c=')'; break;
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case '-': c='_'; break;
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case '=': c='+'; break;
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case '[': c='{'; break;
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case ']': c='}'; break;
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case '\'': c='"'; break;
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case '\\': c='|'; break;
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case ';': c=':'; break;
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case ',': c='<'; break;
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case '.': c='>'; break;
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case '/': c='?'; break;
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}
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}
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if( (c >= ' ') && (!bHoldingCtrl) )
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{
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m_sTextInput += c;
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UpdateTextInput();
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}
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break;
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}
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Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default input handler
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}
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void ScreenNetSelectBase::HandleScreenMessage( const ScreenMessage SM )
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{
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Screen::HandleScreenMessage( SM );
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switch( SM )
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{
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case SM_GoToPrevScreen:
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SCREENMAN->SetNewScreen( THEME->GetMetric (m_sName, "PrevScreen") );
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break;
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case SM_GoToNextScreen:
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SOUND->StopMusic();
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SCREENMAN->SetNewScreen( THEME->GetMetric (m_sName, "NextScreen") );
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break;
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case SM_AddToChat:
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{
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m_textOutHidden.SetText( NSMAN->m_sChatText );
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vector <wstring> wLines;
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m_textOutHidden.GetLines( wLines );
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m_actualText = "";
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for (unsigned i = max(int(wLines.size()) - SHOW_CHAT_LINES, 0 ) ; i < wLines.size() ; ++i)
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m_actualText += WStringToCString( wLines[i] )+'\n';
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m_textChatOutput.SetText( m_actualText );
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break;
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}
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case SM_UsersUpdate:
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UpdateUsers();
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break;
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}
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}
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void ScreenNetSelectBase::TweenOffScreen()
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{
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OFF_COMMAND( m_rectChatInputBox );
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OFF_COMMAND( m_rectChatOutputBox );
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OFF_COMMAND( m_textChatInput );
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OFF_COMMAND( m_textChatOutput );
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for( unsigned i=0; i<m_textUsers.size(); i++ )
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OFF_COMMAND( m_textUsers[i] );
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OFF_COMMAND( m_rectUsersBG );
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}
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void ScreenNetSelectBase::UpdateTextInput()
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{
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m_textChatInput.SetText( m_sTextInput );
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}
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void ScreenNetSelectBase::UpdateUsers()
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{
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float tX = USERS_X - USERSDELT_X;
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float tY = USERS_Y;
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for( unsigned i=0; i< m_textUsers.size(); i++)
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this->RemoveChild( &m_textUsers[i] );
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unsigned oldUsers = m_textUsers.size();
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m_textUsers.clear();
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m_textUsers.resize( NSMAN->m_ActivePlayer.size() );
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for( unsigned i=0; i < NSMAN->m_ActivePlayer.size(); i++)
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{
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m_textUsers[i].LoadFromFont( THEME->GetPathF(m_sName,"chat") );
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m_textUsers[i].SetHorizAlign( align_center );
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m_textUsers[i].SetVertAlign( align_top );
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m_textUsers[i].SetShadowLength( 0 );
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m_textUsers[i].SetName( "Users" );
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tX += USERSDELT_X;
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if ( (i % 2) == 1)
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tY = USERSALT_Y + USERS_Y;
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else
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tY = USERS_Y;
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m_textUsers[i].SetXY( tX, tY );
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if ( i > oldUsers )
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ON_COMMAND( m_textUsers[i] );
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m_textUsers[i].SetText( NSMAN->m_PlayerNames[NSMAN->m_ActivePlayer[i]] );
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m_textUsers[i].SetDiffuseColor ( THEME->GetMetricC( m_sName,
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ssprintf("Users%dColor", NSMAN->m_PlayerStatus[NSMAN->m_ActivePlayer[i]] ) ) );
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|
||||
this->AddChild( &m_textUsers[i] );
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* (c) 2004 Charles Lohr
|
||||
* All rights reserved.
|
||||
* Elements from ScreenTextEntry
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -0,0 +1,66 @@
|
||||
/* ScreenNetSelectBase - Base screen containing chat room & user list */
|
||||
|
||||
#ifndef SCREENNETSELECTBASE_H
|
||||
#define SCREENNETSELECTBASE_H
|
||||
|
||||
#include "ScreenWithMenuElements.h"
|
||||
#include "Sprite.h"
|
||||
#include "Quad.h"
|
||||
#include "BitmapText.h"
|
||||
|
||||
class ScreenNetSelectBase : public ScreenWithMenuElements
|
||||
{
|
||||
public:
|
||||
ScreenNetSelectBase( const CString& sName );
|
||||
|
||||
virtual void Input( const DeviceInput& DeviceI, const InputEventType type,
|
||||
const GameInput& GameI, const MenuInput& MenuI,
|
||||
const StyleInput& StyleI );
|
||||
virtual void HandleScreenMessage( const ScreenMessage SM );
|
||||
virtual void TweenOffScreen();
|
||||
|
||||
void UpdateUsers();
|
||||
void UpdateTextInput();
|
||||
private:
|
||||
//Chatting
|
||||
BitmapText m_textChatInput;
|
||||
BitmapText m_textChatOutput;
|
||||
BitmapText m_textOutHidden;
|
||||
Quad m_rectChatInputBox;
|
||||
Quad m_rectChatOutputBox;
|
||||
CString m_sTextInput;
|
||||
CString m_actualText;
|
||||
|
||||
//Users Rect
|
||||
Quad m_rectUsersBG;
|
||||
vector <BitmapText> m_textUsers;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* (c) 2004 Charles Lohr
|
||||
* All rights reserved.
|
||||
*
|
||||
* based off of ScreenEz2SelectMusic by "Frieza"
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -3,6 +3,7 @@
|
||||
#ifndef SCREENNETSELECTMUSIC_H
|
||||
#define SCREENNETSELECTMUSIC_H
|
||||
|
||||
#include "ScreenNetSelectBase.h"
|
||||
#include "ScreenWithMenuElements.h"
|
||||
#include "Sprite.h"
|
||||
#include "Quad.h"
|
||||
@@ -14,13 +15,11 @@
|
||||
#include "Difficulty.h"
|
||||
#include "DifficultyMeter.h"
|
||||
|
||||
class ScreenNetSelectMusic : public ScreenWithMenuElements
|
||||
class ScreenNetSelectMusic : public ScreenNetSelectBase
|
||||
{
|
||||
public:
|
||||
ScreenNetSelectMusic( const CString& sName );
|
||||
virtual void DrawPrimitives();
|
||||
|
||||
virtual void Update( float fDeltaTime );
|
||||
virtual void Input( const DeviceInput& DeviceI, const InputEventType type,
|
||||
const GameInput& GameI, const MenuInput& MenuI,
|
||||
const StyleInput& StyleI );
|
||||
@@ -61,18 +60,7 @@ protected:
|
||||
void MusicChanged();
|
||||
|
||||
void TweenOffScreen();
|
||||
|
||||
void UpdateUsers();
|
||||
private:
|
||||
//Chatting
|
||||
BitmapText m_textChatInput;
|
||||
BitmapText m_textChatOutput;
|
||||
BitmapText m_textOutHidden;
|
||||
Quad m_rectChatInputBox;
|
||||
Quad m_rectChatOutputBox;
|
||||
CString m_sTextInput;
|
||||
CString m_actualText;
|
||||
|
||||
//Selection
|
||||
Quad m_rectSelection;
|
||||
|
||||
@@ -93,10 +81,6 @@ private:
|
||||
BitmapText m_textSubtitle;
|
||||
BitmapText m_textGroup;
|
||||
|
||||
//Users Rect
|
||||
Quad m_rectUsersBG;
|
||||
vector <BitmapText> m_textUsers;
|
||||
|
||||
//Difficulty Icon(s)
|
||||
DifficultyIcon m_DifficultyIcon[NUM_PLAYERS];
|
||||
Difficulty m_DC[NUM_PLAYERS];
|
||||
|
||||
@@ -384,6 +384,18 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
|
||||
<File
|
||||
RelativePath="ScreenNetSelectMusic.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetSelectBase.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetSelectBase.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetRoom.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetRoom.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetSelectMusic.h">
|
||||
</File>
|
||||
|
||||
@@ -379,6 +379,18 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
|
||||
<File
|
||||
RelativePath="ScreenNetSelectMusic.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetSelectBase.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetSelectBase.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetRoom.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetRoom.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetworkOptions.cpp">
|
||||
</File>
|
||||
|
||||
@@ -518,6 +518,18 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
<File
|
||||
RelativePath="ScreenNetSelectMusic.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetSelectBase.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetSelectBase.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetRoom.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetRoom.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenNetworkOptions.cpp">
|
||||
</File>
|
||||
|
||||
Reference in New Issue
Block a user