Don't track the individual stage with Stage; use the stage index for that.
(Reducing the usage of the "stage" concept. It conflicts with overlapped play.)
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@@ -441,13 +441,7 @@ LuaDeclareType( EditMode );
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enum Stage
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{
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STAGE_1,
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STAGE_2,
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STAGE_3,
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STAGE_4,
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STAGE_5,
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STAGE_6,
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STAGE_FINAL,
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STAGE_NORMAL,
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STAGE_EXTRA1,
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STAGE_EXTRA2,
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STAGE_NONSTOP,
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