Don't track the individual stage with Stage; use the stage index for that.

(Reducing the usage of the "stage" concept.  It conflicts with overlapped
play.)
This commit is contained in:
Glenn Maynard
2007-04-25 01:11:50 +00:00
parent 1c203eb4f6
commit ccc19fa60b
4 changed files with 6 additions and 31 deletions
+1 -7
View File
@@ -372,13 +372,7 @@ StringToX( EditMode );
LuaXType( EditMode );
static const char *StageNames[] = {
"1",
"2",
"3",
"4",
"5",
"6",
"Final",
"Normal",
"Extra1",
"Extra2",
"Nonstop",